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I mean, some of them are fucking clipping the master on their own. Superior Drummer 3 is great for this btw, as you have much more control in that software compared to. I guess most of them are kind of the same thing as presets on synths - just trying to make the kits sound larger than life on their own and they would probably suck real bad if you actually try to use them in a mix as-is. Experiment with velocities and where the drummer hits. Absolutely crazy EQ curves with 10 db boosts. Some have all the bleeds everywhere full on.
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So now that Superior Drummer 3 has been released, many Toontrack users are wondering how their old EZX and SDX kits can be integrated into SD3. I’m using SD2 with Metal Foundry pack and analyzing the presets by some of the big names (Townsend, Thordendal, Bergstrand) is pretty fascinating. Toontrack’s Superior Drummer and EZDrummer lines are some of the best studio production tools available today for making realistic drum sounds without a drummer (or for augmenting acoustic tracked drums). I enabled bleed everywhere and the whole kit is over 3 gigs of samples that need to be loaded into RAM. In Superior, all bleed is turned off for all close mics by default. Though I might need to do that for the heavy parts to help things cut through…maybe. Not as interested in super-clicky modern metal kicks and just that whole djenty overprocessed sound. What I’m trying to get is a more natural post-rock/post-metal kind of sound. I guess I should’ve specified what I’m going for, but I didn’t because I’m still curious what you guys are doing. Toontrack have just redefined the virtual drummer with Superior Drummer 3. Different recipes call for different mixing styles of course If you’re going for arena rock though, turn all of the above up :D. Because it’s 2019 and metal hasn’t sounded ‘pure’ since the early 90’s anyway.
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